Duhkha's Crafting Guide

FFXI Crafter's Blog (CERBERUS - The Sass
Category: Games

· North [Odin] (Dark)= Dark - Str, Light(weak) ..:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />

· Northeast [Alexander] (Light)= Light (Str) - Dark(weak)

· East [Shiva] (Ice)= , Fire(strong), Wind(weak)

· Southeast [Garuda], Ice(strong) Earth(weak)

· South] [Titan] (Earth), Wind(strong), Lightning(weak)

· Southwest [Ramuh] (Lightning), Earth(strong), Water(weak)

· West [Leviathan] (Water), Lightning(strong), Fire(weak)

· Northwest [Ifrit] (Fire), Water(strong), Ice(weak)

http://ffxi.lokyst.net/timer2/crafttimer.html Great for Crafting , Better for Gardening

http://www.ffxiah.com

http://ffxi.somepage.com/recipedb/guild.php

http://ffxi.allakhazam.com/forum.html?forum=24;mid=1115126760887739441;num=57;page=1

Skill Up Chart

Day Fires Earths Waters Winds Ice Thunders Lights Darks
Fires 3 2 1 2 4 2 3 3
Earths 3 3 2 4 1 3 3 3
Waters 4 3 3 2 2 1 3 3
Winds 2 4 3 3 3 1 3 3
Ice 1 2 2 4 3 2 3 3
Thunders 2 1 4 2 2 3 3 3
Lights 2 2 2 2 2 3 4 3
Darks 2 2 2 2 2 2 4 4

Equations

Skill Ups

X = Skill Cap – Your Skill – (sum (Skill Up Chart – 2.5)(Moon)(Paid Synth)(Synth)) + (Directional Factor) = X

Result Expectations

X = <-51 >50% HQ Chance

X = <-30-50 >25% HQ Chance

X = <-11-30 >10% HQ Chance

X = <-10 Low 1-2% Chance

X = <0 Redundant Zone No Skill ups

X= 0-2 Success is constant fewer skill ups

X= 2-4 Prime Skill Ups – Regular success/less breaks

X= 4-6 OK Skill ups, lots of breaks

X= >6 High Risk, Low Reward

FACTORS

Moon Factor Value for equation
Full 1
¾ .5 (Gibbous)
Half 0
¼ -.5 (Crescent)
New -1
Synthesis Support Factor Value of support
Paid 2
Free 1

Obviously, this must be from the correct Guild.

Directional Factor Value for Directional factor
Crystal is Str Verse Elemental Direction +1
Crystal same as Elemental direction +.5
Crystal Weak V. Elemental Direction -1
North (not drk crystal -.5
NE for Lighting ONLY +.5
all others 0

THEORETICAL EQUATION(This is subject to modification and changes as Data becomes available)

Skill Up (Strong Theory with Significant Testing) (Tested Elements in Bold)

X = Skill Cap – Your Skill – [(sum (Skill Up Chart – 2.5)(Moon)(Paid Synth)(Synth)(TOD)(Weather)(Mog Enhancement)(Mog house Aura)) + (Direction)]

Skill Up for Dual Guild Synth (Little testing to date)

X= [{Skill Cap For Main Guild – Your Skill – (sum (Skill Up Chart – 2.5)(Moon)(Paid Synth)(Synth)(TOD)(Weather)(Mog Enhancement)(Mog house Aura)(Direction))}+{ Skill Cap for Sub Guild – Your Skill – (sum (Skill Up Chart – 2.5)(Moon)(TOD)(Weather)(Mog Enhancement)(Mog house Aura) + (Direction))}]/2

HQ Chart

Day Fires Earths Waters Winds Ice Thunders Lights Darks
Fires 3 2 4 2 2 2 3 4
Earths 4 3 2 4 2 2 3 3
Waters 2 4 3 2 2 4 3 3
Winds 2 2 4 3 4 2 3 3
Ice 4 2 2 4 3 2 3 3
Thunders 2 4 2 2 4 3 3 3
Lights 2 2 2 2 2 4 4 4
Darks 2 2 2 2 2 2 4 4

HQ (Little Testing to Date) (I think this may be completely wrong) (Tested Elements in Bold)

X = {Skill Cap + (Directional Factor)} – Your Skill – (sum (HQ Chart – 2.5)(Moon)(Paid Synth)(Synth))

Second HQ Theory

X = {Skill Cap + (Sum (Moon)(TOD)(Weather)(MH Aura)(Directional)}- {Your Skill +

{Sum (HQ Chart – 2.5)(Mog Enhancement)}

Time of Day Chart (TOD) (numbers are pure theory)

Study in Progress

Value of TOD

.5 = Crystal Strong Verses TOD

.25 = Crystal Same as TOD or TOD = Light

0 = Crystal Neutral at TOD

-.25 = TOD is Dark

-.5 = Crystal Weak vs TOD

0:00-0:30 Dark 4:00-4:30 Thunder 8:00-8:30 Dark
0:30-1:00 Fire 4:30-5:00 Ice 8:30-9:00 Fire
1:00-1:30 Earth 5:00-5:30 Wind 9:00-9:30 Earth
1:30-2:00 Water 5:30-6:00 Water 9:30-10:00 Water
2:00-2:30 Wind 6:00-6:30 Earth 10:00-10:30 Wind
2:30-3:00 Ice 6:30-7:00 Fire 10:30-11:00 Ice
3:00-3:30 Thunder 7:00-7:30 Dark 11:00-11:30 Thunder
3:30-4:00 (Light) 12:00-12:30 Thunder
12:30-13:00 Ice 16:30-17:00 Fire 20:30-21:00 Ice
13:00-13:30 Wind 17:00-17:30 Earth 21:00-21:30 Wind
13:30-14:00 Water 17:30-18:00 Water 21:30-22:00 Water
14:00-14:30 Earth 18:00-18:30 Wind 22:00-22:30 Earth
14:30-15:00 Fire 18:30-19:00 Ice 22:30-23:00 Fire
15:00-15:30 Dark 19:00-19:30 Thunder 23:00-23:30 Dark
15:30-16:00 (Light) 19:30-20:00 (Light) 23:30-24:00 (Light)
16:00-16:30 Dark 20:00-20:30 Thunder

Weather (numbers are pure theory, this may be just BS. Does City Element have same effect as single weather? It affects gardening.)

Study in Progress

Rule 1: You must be in the region where the weather is taking place

Rule 2: The Weather must actually show up on your view screen.

Rule 3: A single elemental symbol = 1. A double symbol = 2.

Element is Strong Vs. Your Crystal = -.5 (single Symbol) -1 (Double Signal)

Element is Weak Vs. Your Crystal = .5 (single Symbol) 1 (Double Signal)

Element is the Same as Your Crystal = .25 (single Symbol) .5 (Double Signal)

Element is Dark and Your crystal IS NOT LIGHT = -.25 (single Symbol) -.5 (Double Signal)

Element is Light and Your crystal IS NOT Dark =.25 (single Symbol) .5 (Double Signal)

If your Crystal is Neutral to the Element, then use 0

NOTE: Weather and Mog House Aura effects are mutually exclusive

For Possible Weather in an Area, See chart at bottom.

Mog Enhancement

Cooking = .5 + less losses on Failures (8-15% based on Aura Strength) (COOKING ONLY)

(Weak Verses Crystal) = 1

(Same as Crystal) = .5

Light = .5 (-1 Vs Dark, +1 V. Light)

Neutral or OTHER = 0

Dark = -.5 (+1 Vs Dark, -1 V. Light)

(Str verses Crystal) = -1

Mog House Aura (In House ONLY)

Testing numbers have only been conducted on "Same as Crystal"

NOTE: Weather and Mog House Aura effects are mutually exclusive

..>
Faint Glow - No Effect
Powerful Glow - Modify below numbers by -.5
Overwhelming - Glow Use Below numbers

Weak V Crystal
.5
1
1.5

Same As Crystal
0
.5
1

Light Crystal (no Drk)
0
.5
1

Dark Crystal (no Lite)
0
-.5
-1

Neutral
0
0
0

Str V Crystal
-.5
-1
-1.5

Research by Duhkha

A Special Thanks to all those who contributed to posts and threads to make this compilation possible. Also, Thanks to Vegetaspride (Cerberus), Phyrefly (Cerberus), and Rogziel (Cerberus) for their direct input of experience and testing.

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