Experience Camps 101

Preface: Camps are sought after, rarely free and often over used. Many ask, where should we go, and often, the reply is the standard camp and there are already five parties there. So, this guide will try and share as many choices and the subsequent level ranges for gaining experience points effectivly and helping to limit competition. For these purposes, the party level is considered to be the highest level party member

**//Notes for WINGS OF THE GODDESS AREAS ONLY:
use the level suggestions for non-WoG as the leve rang for your parties top members. Otherwise, with WoG ares, use the scale below. I will work on corrections eventually.

- Generally speaking, solo-ers would want to fight these monsters at most 1 level below the lowest level range listed above (Obviously with a few exceptions).

- Duos/Trios can get away with 2-3 levels under the lowest level in the range.

- Full parties can go from 4-7 levels under the lowest level range.//**

1 - 10 range - mostly Solo'd in the modern Van'd world. Anyone with suggestions or experience should add a bit here if they can.

10-14

Area Position Mobs Level Range
North Gustaberg [S] G-9 through J-9 / G-8 through H-8 Walking Sapling 12-14
North Gustaberg [S] G-9 through J-9 / G-8 through H-8 Tunnel Worms 10-12
West Sarutabaruta [S] Outside Windhurst Tiny Lycopodium
Valkurm Dunes L-9 Behind the big Rock to the North Lizards and Gobs 10-13
Valkurm Dunes M-10 Lizards & Gobs 10-13
Valkurm Dunes I-7 "Oasis" Crabs 10-14
Buburimu Penisula Outpost Mandies 10-14?

13-15

Area Position Mobs Level Range
East Ronfaure [S] Near town in the river* Pugil 13-15
West Sarutabaruta [S] Savannah Rarab Outside of Windurst Waters [S], J-8, and also I-10 14-15
Valkurm Dunes H-9 "Sunken Ship" Crabs 13-15
Valkurm Dunes I-9 "The Cliff" Crabs 13-15
Valkurm Dunes J-6 as north as possible Crabs 13-15
Buburimu Pennisila H-9 On the Ramp Dhmals and Crabs 13-17?

15-17

Area Position Mobs Level Range
North Gustaberg [S] G-9 through J-9 / G-8 through H-8 Vultures 14-17
East Ronfaure [S] Near Jugner Forst [S] zone Pugil 15-17
Valkurm Dunes H-9 "Sunken Ship" Pugils and Flys (aoe poison alert) 15-17
Valkurm Dunes I-9 "The Cliff" Gobs 15-17
Valkurm Dunes Outpost Gobs and Flys (aoe poison alert) 15-17

16-20

Area Position Mobs Level Range
Valkurm Dunes NW corner of D-6 Gobs** 17-20
Valkurm Dunes NE side D-6 top of the hill near the trees Gobs 16-18
Valkurm Dunes B-8 "Secret Beach" up in the Gutsav Tunnel Enterance* Pugs (you'll have to kill Gobs too) 16-20
North Gustaberg [S] E-8 through E-10 / F-8 through F-10 Stone Eater 18-20
West Sarutabaruta [S] None specified Crawler 18-21
  • A PL is almost necessary for all but the most experienced, and well built parties

** Requires a vary specific Camp Spot. Find a small three leafed plant about half a casting distance from the north cliff. Fight ON TOP of it. Mages should stand near the cliff

20-22

Area Position Mobs Level Range
Qufim Island I-8 "tunnel enterance" Worms 20-22
Qufim Island I-7 "Frozen Lake"* Worms 20-22
East Ronfaure [S] G-7/H-7/G-8/H-8* Scarab Beetle 21-23

22-25

Area Position Mobs Level Range
Qufim Island Outpost* Crabs 22-25
Qufim Island I-7 "Frozen Lake"* Crabs 22-25
Qufim Island H-6 "in the pass"* Pugils 23-25
West Sarutabaruta [S] G-10/F-10 Carrion Crow 22-25
West Sarutabaruta [S] F-10/F-11 (along the coast) River Crab 22-25
Rolanberry Fields {s} I-6 Top of the hill near broken wall Madies 22-25
  • Night has undead pops including Bogys

25-28

Area Position Mobs Level Range
YuhtungaJungle G-6 Near the locked Wood gate Yuhtunga Mandragora 25-28
North Gustaberg [S] K-7/K-8 / L-7/L-8 Right outside Maw Ornery Sheep 25-28

28 - 35

Yhoatorjungle F-8* Yhoator Mandragora 28-31
Sauromugue Champaign [S] Batallia Downs [S] Rolanberry Fields [S] Outside the gates of present Jeuno Lycopodium 30-33
North Gustaberg [S] From H-7 all along the road going north* Rock Eater 32-35
Grauberg [S] C-14/D-14/E-14 Rock Eater 33-35
  • F-8 I THINK is one of the better camps, however, the map is hard to work with, and almost any short path going underground from area to area will work for a camp. Gobs rarely pop in these SHORT passages. I will work to update this next time i pass through the high 20s

33-38

Garlaige Citadel G-7 on the stairs or landing Borer Beetle 33-38
Vunkerl Inlet [S] F-6, F-8, F-9[Yellow]*[/Silver] Goliath Beetles 34-36
North Gustaberg [S] K-7/K-8 / L-7/L-8 Huge Spider 35-37
Grauberg [S] C-14/D-14/E-14 Walking Sapling 36-37
West Sarutabaruta [S] Northeast portion of the map* Savannah Dhalmel 35-38
Vunkerl Inlet [S] F-6, F-8, F-9[Yellow]*[/Silver] Carrion Marabou 36-38

38-46

Yhoator Jungle Immediate area of the Tele-Crystal Crawlers 38-42
Grauberg [S] C-14/D-14/E-14 War Lizard 42-44
Jugner Forest [S] K-9, by the middle Vunkerl Inlet [S] zone Stag Beetle 43-46
Sauromugue Champaign [S] Down the Hill from the Fortification Diving Beetle 40-4?

46-55

Garlaige Citadel G-7 on the stairs or landing Funnel Bats 46-50
Quicksand Caves K-7 Eastern Altepa Enterance Antican Princeps 47-55
Quicksand Caves K-7 Eastern Altepa Enterance Antican Hastatus 47-55
Quicksand Caves K-7 Eastern Altepa Enterance Helm Beetle 46-54
Kuftal Tunnel Cape Terrigan Enterance Crabs 50-55?
Sauromugue Champaign [S] G-7* Diving Beetle 45-48
East Ronfaure [S] All over Ladybugs/Colibri 44-48
Batallia Downs [S] None specified Smilodons 46-48
West Sarutabaruta [S] G-5, G-9 Rafflesia 49-52
West Sarutabaruta [S] I-9, F-4, F-11 Toad 50-52

55-60

60-65

Jugner Forest [S] Between I-6 & J-6 Biddybug 62-64

65-70

Batallia Downs [S] Near zone to Jugner Forest [S], F-8 Gnoles 65-67

70-75

MERIT CAMPS

Meriphataud Mountains [S] K-11 Gnat Possible Merit Camp
Grauberg [S] Skyrend, C-8/D-8 Ajattara Possible Merit Camp
Pashhow Marshlands [S] E-10/E-11 Virulent Pieste Possible Merit Camp

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The following is listed by area, not like the order above.

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North Gustaberg [S]

Monster: Tunnel Worm
Level: 10-12
Location: G-9 through J-9 / G-8 through H-8
Aggressive: No
Link: No
Monsters that might kill you: No
Comments: Great for soloing or a small party. A full party of 6, not sure, because the mobs are very spread out. There is a lot of worms along the road going east to west from Bastok Markets [S].

Monster: Walking Sapling
Level: 12-14(?)
Location: G-9 through J-9 / G-8 through H-8
Aggressive: No
Link: No
Monsters that might kill you: No
Comments: Again, great for solo or small parties, but it might be too spread out for a full party to set up camp. If you transition from worms to saplings, be cautious. Saplings have a lot more HP then worms.

Monster: Vulture
Level: 14-17
Location: G-9 through J-9 / G-8 through H-8
Aggressive: No
Link: No
Monsters that might kill you: No
Comments: Great for solo/small parties, might be too spread out for a stationary camp. If your soloing at 14/15, try avoiding the higher end birds that con Tough/High Defense, because they might eat you alive.

Monster: Stone Eater
Level: 18-20
Location: E-8 through E-10 / F-8 through F-10
Aggressive: No
Link: 90% sure its No
Monsters that might kill you: No, unless you go lower then E-7/F-7, gobs live there.
Comments: Only good for solo or a small party. Through this path I only found about 6-7 total worms, far less then the amount of monsters from the previous 3 I mentioned.

Other comments:

midguardian wrote:
I tried the Stone Eater road trip in N. Gustaberg [S] with a trio of lvl 16s: SCH, BLU and SAM. We managed to get chain 5 while roaming the road. We did well enough with two soloers also sharing the worms off and on (not able to get the high chains with them), but best for a party if you have the worms to yourself.

Monster: Ornery Sheep
Level: 25-28
Location: K-7/K-8 / L-7/L-8, Right outside Maw
Aggressive: No
Link: Probably
Monsters that might kill you: Goblin Skirmisher tends to wander around the L-grid
Comments: As a level 25 dancer, these were very difficult to solo. I suggest a duo/party for these guys. They are very numerous.

Monster: Rock Eater
Level: 32-35(?)
Location: Starting at the river at H-7, all along the path to Palborough zone
Aggressive: No
Link: No
Monsters that might kill you: Goblins towards Oldton Movalpolos
Comments: Coppercaps con around the same level as the worms, and are located in close proximity to the worms. As intimidating as they look, they do no aggro. Tried this as a 26-27 trio party. EXP is amazing, its like Korrokola Tunnel all over again. I think a full party of 24/25 - 29 can get great EXP here. 29 if you kill really fast. A Pixie patrols this area.

Monster: Huge Spider
Level: 35-37(?)
Location: K-7/K-8 / L-7/L-8, Right outside Maw
Aggressive: No
Link: ???
Monsters that might kill you: Goblin Skirmisher that wanders in the L-Grid periodically
Comments: Lots of spiders in this area, and they just have normal attacks, nothing new or special.

Notes:

- You'll find Huge Spiders near the Maw entrance if you enter Gustaberg [S], and also near Rock Eaters if you travel past E-10/F-10 going south. They do no aggro, I can confirm this 100% (as I stood in front of one at level 19).

- Lesser Wivres (located near Rock Eaters) do not aggro.

- Rock Lizards (also located near Rock Eaters) do not aggro.

- Going higher then H-8 for the lower level monsters is not recommended. For one reason there is no need to, another is there are undead mobs that pop there. If you start along the road you'll never get aggro of any kind.

- A pixie or two does patrol the G-9 through J-9 / G-8 through H-8 path and the E-8 through E-10 / F-8 through F-10.

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West Sarutabaruta [S]

Monster: Tiny Lycopodium
Level: 10-12
Location: Outside of Windurst Waters [S], J-8, and also I-10
Aggressive: No
Link: No
Monsters that might kill you: No
Comments: Added from ImmortalAlchemist

Monster: Savannah Rarab
Level: 14-15(?)
Location: Outside of Windurst Waters [S], J-8, and also I-10
Aggressive: No
Link: ???
Monsters that might kill you: No
Comments: Added from Minitalon.

Monster: Crawler
Level: 18-20(?)
Location: None specified
Aggressive: No
Link: ???
Monsters that might kill you: No
Comments: Added from Minitalon.

Monster: Carrion Crow
Level: 22-25
Location: G-10/F-10
Aggressive: No
Link: No
Monsters that might kill you: There is one Goblin Skirmisher that wanders no further then G-10 and walks as far east as H-10.
Comments: I'm currently leveling here solo. These birds have double attack. In this area I've only seen roughly 6~, so it may not be suitable for a full stationary camp, but more for solo/small parties.

Monster: River Crab
Level: 22-25
Location: F-10/F-11 (along the coast)
Aggressive: No
Link: No
Monsters that might kill you: No
Comments: Haven't tried to fight these as I prefer not to fight defensive mobs solo. Along the coast I counted about 15~ running around. With the amount of crabs in a close vicinity I'd say this is good for a full party of lvl 15-19~, maybe 2 parties can squeeze in here.

Monster: Savannah Dhalmel
Level: 35-38
Location: Northeast portion of the map
Aggressive: ???
Link: ???
Monsters that might kill you: ???
Comments: Added from SirEagleStrike. Comments that a small party of 30-33 have excellent EXP out here.

Monster: Toads
Level: 50-52~
Location: I-9, F-4, F-11
Aggressive: No
Link: Yes
Monsters that might kill you: No
Comments: Added from Unholyllama. From what I've seen, these toads are pretty close together, so pullers would need to be patient. Mentioned by Unholyllama, Toad's do not use any type of special attacks at all, but do in fact have a speedier attack speed, similar to the speed of Beestinger.

Vilandan wrote:
Sometimes you'll see Poroggo Gents near the toads, complete with pointy hats. No one seems to know for sure whether they spawn from killing toads, or if they spawn randomly on their own. Either way, they do aggro. One started off with Stone III on me. :(

Monster: Rafflesia
Level: 49-52~
Location: G-5, G-9
Aggressive: Yes, Sound
Link: No
Monsters that might kill you: Just the Rafflesia themselves. Also Goblins if you travel far east.
Comments: Added from Unholyllama.

Notes:

- One or two Pixies patrols this area of the crows

- Not sure if Toads aggro, but they are near the tower and by the lake where Port Windurst would be in the present. Should not be an issue, but notable regardless.

- G-9/H-9 have Goblins, but you shouldn't need to travel that far to find mobs.

- Getting to the crow camp you would want to watch where you are going. A Goblin or two might be in the path, but are easily avoidable

- There are Savanna Rarabs that conned EP to me at level 22, and Crawlers that conned EP-DC to me. What level they are I can't say for sure, which is why I do not include them here.

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East Ronfaure [S]

Monster: Pugil
Level: 13-15, 15-17
Location: 13-15 Near Town, 15-17 Near Jugner Forest [S] zone
Aggressive: No
Link: ???
Monsters that might kill you: Probably near Jugner, the Ladybugs
Comments:

Mikourei wrote:
Duo'd with BRD/WHM and DNC/WAR at lvl 15 in East Ronfaure [S] running along the river killing Pugils. These check as high DC to low T. We were getting around 4k/hour or so.

May not be very good for a standard party setup since it's quite spread out, but the DNC was main healing himself while tanking with no downtime.

We were killing crabs (EP-DC) for TP fodder then chaining 2-3 pugils for 100-130 exp/kill.

Note that the pugils seem to be lvl 13-15 near town, but get closer to 15-17 near the Jugner Forest [S] zone.

It's not much, but for a duo that doesn't need to rest, it was great.

EDIT: Almost forgot to mention that in the southern stretch of the river there are IT++ Ladybugs and skellies that walk along the river that can aggro but are easily avoided. I didn't notice a skelly that came within aggro range of the river but we were cautious nonetheless.

Monster: Scarab Beetle
Level: 21-23
Location: G-7/H-7/G-8/H-8
Aggressive: No
Link: Yes, Sight link
Monsters that might kill you: Only if you go further then H-9. IT++ (at level 20) skeleton pop at night.
Comments: Awesome solo spot at 21-22, awesome duo spot at 19-22, populated enough to support possibly 2 full parties 14-18 (I haven't personally tried). One to two Pixies also patrol this camp periodically.

Monster: Ladybugs & Colibri
Level: 44-48(?)
Location: All over
Aggressive: Ladybugs Yes: Sight (but only during daylight), Colibri No
Link: ???
Monsters that might kill you: Ladybugs
Comments: Added from Etnapwnzs.

Overlord etnapwnzs wrote:
Perfect setup for an Arrowburn/Daggerburn/Dragoon party between level 38-42, the Ladybugs very weak to Piercing with a rumored 1.5 multiplier (I went soloing here as 75 Thief, my SA+DE did no less than 1400, my DE w/o SA did no less than 1000 damamge). Ladybugs only have 1600 to 1900 HP. One of my SA+DE took a ladybug from 100% to 5% health.

The ladybugs do have an annoying TP move that gives amnesia, but they won't have any health left for TP moves to be done on them with the right party setup. This effect does not last long, however.

Colibri do have somewhat higher defense and accuracy, but they're just as dead with a Distortion skillchain, and just as weak to piercing. I haven't tested the fact if they reflect magic, but in the past they tend to resist everything but ice and dark magics.

TeKniSSioN wrote:
Min/Max PT level range: 37-42
Camp location: (H-9) no aggro, pull from south and southwest
Weak to peircing, low HP, no double attack, many spawns and fast repop

Ladybug TP moves:
Sudden Lunge= Single target Damage and stun with knockback effect, ignores shadows
Spiral Spin= Directional AoE Damage and ACC down, ignores shadows
Nepenthean Hum= AoE Amnesia (shorter duration than imps amnesia)
Noisome Powder= AoE ATK Down (shorter duration than bats atk down)

Highly recommended camp, alternative to the packed crawler's nest.

----——

Meriphataud Mountains [S]

Monster: Gnat
Level: Cons VT to 75's Possible merit camp
Location: K-11
Aggressive: Yes, Sight. Rumored to hover over dead bodies.
Link: ???
Monsters that might kill you: ???
Comments: Added from ImmortalAlchemist. Comments provided by Admiral Tzemesce:

Admiral Tzemesce wrote:
My perma tried to merit off of Gnats in the Meriphitaud Mountains camp on Saturday night, it didn't go so well. First off, they hit really hard (150-250 on a DRK75)and seem to either have a move that increases attack speed, or they attack faster as their hp gets lower. They have a move called Pandemic Nip that transfers all debuffs on the mob to the person with hate; nothing sets the mood like the tank getting Gravity, Slow II, and Dia II all at the same time. They also have a move that gives AoE spider-slow, the kind that can only be erased, not hasted over.

The Gnats gave about 80-90 exp a piece to a five man party, all with Sigil. Chains do make it the exp better, but it's hard to keep pulling at the speed needed by the party since the mobs are pretty far apart. They didn't seem to have a whole lot of HP, but noticeable more than Colibri.

In the end, I'd suggest a blink tank or a group of /nin; even then, the AoE slow move is really nasty. Mages will burn through all their mp casting Erase on everyone, then re-hasting. We didn't get to test how well Sleep sticks to Gnats, so I can't say for sure how well manaburns may work on them.

----——

Jugner Forest [S]

Monster: Stag Beetle
Level: 43-46(?) (IT Low Evasion/High Defense @35)
Location: K-9, by the middle Vunkerl Inlet [S] zone
Aggressive: No
Link: ???
Monsters that might kill you: None
Comments: Just located this camp outside of the zone of Vunkerl Inlet [S]. 5 Beetles in this camp, and looks peaceful. Supports 1 party only. I walked from East Ronfaure [S] to this camp as a Dancer (with Spectral Jig). Walked past Snippers, Pugs, Orctraps, Djinns, Birds. I know Djinns aggro, but the rest I don't think so. Depending on where OP warp places you in either Jugner Forest [S] or Vunkerl Inlet [S], this may or may not a difficult camp to walk to. But it may be worth it.

Monster: Biddybugs
Level: 62-64~
Location: Between I-6 & J-6
Aggressive: Sight
Link: ???
Monsters that might kill you: Biddybugs themselves
Comments: Added from Unholyllama. These mobs seem weak to be piercing.

----——

Pashhow Marshlands [S]

Monster: Virulent Pieste
Level: 76-85
Location: E-10/E-11
Aggressive: Sight
Link: ???
Monsters that might kill you: Pieste mobs themselves
Comments: They have a special plague attack that does massive TP drain, at least 10 tick from what my friend said. AoE Paralyze, Gaze Petrification.

----——

Grauberg [S]

Monster: Rock Eater
Level: 33-35(?)
Location: C-14/D-14
Aggressive: No
Link: ???
Monsters that might kill you: If War Lizards aggro, then yes.
Comments: I counted about 8 worms spread out in this small area. My friend said they all conned DC at lvl 36, so they are roughly 34-36 (considering the fact that the other worms in the past are about a 2 level different (Tunnel Worms, Stone Eaters). This camp might be a nice, peaceful substitute for Yhoator Jungle mandies. This is a good bridge to get to the Dhalmel camp in West Sarutabaruta [S].

Monster: Walking Sapling
Level: 36-37(?)
Location: C-14/D-14/E-14
Aggressive: No
Link: ???
Monsters that might kill you: Goblin might be around the area
Comments: These were not as numerous as the worms, but there is enough for a small party to kill.

Monster: War Lizard
Level: 42-44(?)
Location: C-14/D-14/E-14
Aggressive: No
Link: ???
Monsters that might kill you: Goblin might be around the area
Comments: Again, not as numerous as the worms, but could support 1 party in a semi-mobile camp or long pulls. You'll probably need a WHM for Stona in this area.

Monster: Grauberg Hippogryph (not 100% on name)
Level: DC to 75 (roughly level 70ish)
Location: G-7/G-8
Aggressive: Sight
Link: ???
Monsters that might kill you: ???
Comments: Ran into these when I wanted to check out the Ajattara camp in Skyrend. These guys are pretty plentiful, just spread out in the a wide area. However, I would like to note there attacks, because you may want to have a WHM or /WHM to prepare for -nas:

- AoE Dispel of 1 buff
- Boost attack (which is serious business. At 75 as a PLD, I was getting hit on average 20-40. When it boosted and attacked me, I got hit for 300-450 without a critical hit)
- Frontal/cone Silence+Paralyze attack and small damage
- Jettatura (terror)

These hippogryph were pretty squishy as 75.

Monster: Ajattara
Level: VT-IT to 75s
Location: Skyrend, C-8/D-8
Aggressive: Sight
Link: ???
Monsters that might kill you: ???
Comments: Added from Firewyrmlancer. I tried this out myself. Wyverns (the Ajattara) are pretty populated, and there are a handful of safe spots, as several people have mentioned. I tanked them as PLD, and they do hurt, although I'm sure its no different then Skoffins over in Mamool Ja Staging Point (maybe a bit harder). This was without Phalanx II. In addition, They don't have any new attacks.

Other comments:

midguardian wrote:
I also visited the Ajattara camp at Skyrend while exploring. Plenty of wyverns for multiple parties, but only one safe spot that I saw if you're actually camping as opposed to roaming, and that's at Skyrend [C-8] itself (where you can see into Old Konschtat Highlands). Most conned VT at 75, but were a few ITs thrown in as well. Was a party of 5 xping on them while I was there and doing very well even without dispel. Nin/War, Nin/Dnc, Sam, Pup/Whm with Whm auto and a Thf. All were 75 except the Thf who was 68 or 69. Looks like a very nice merit camp.

----——

Vunkerl Inlet [S]

Monster: Goliath Beetle / Carrion Marabou
Level: 34-36 / 35-37 (respectively)
Location: F-6, F-8, F-9 (Three separate camps)
Aggressive: No
Link: Beetles link by sight (probably) / Birds: ???
Monsters that might kill you: No
Comments: Just wow. Ran into this venturing around. This camp has a mix of birds and beetles and one pixie :D. The Birds and Beetles are roughly the same level, and I counted about 10 birds/10 beetles, so this could support 2-3 full parties (assuming the repop is 5 minutes). The camp at F-6 would be excellent for a 27-31 parties, an alternative to Yhoator Jungle. The camp at F-8 can support 1-2 parties, more then likely just one. The one in F-9 can also support 1 party. These camps are only accessible from the mid entrance of Jugner Forest [S], or OP warp from Vunkerl Inlet [S] (which is a bit of a walk). Keep in mind these camps might be easier to be accessed once Chocobos are available.

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Batallia Downs [S]

Monster: Smilodons
Level: Roughly 46-48
Location: None specified
Aggressive: Yes, Sight
Link: No (confirmed by KodoReturns)
Monsters that might kill you: ???
Comments: Added from Dejafu.

Monster: Gnoles
Level: 65-67~
Location: Near zone to Jugner Forest [S], F-8
Aggressive: Yes, Sight
Link: ???
Monsters that might kill you: ???
Comments: Added from Unholyllama. I've heard these guys have a nasty healing move, but how nasty I cannot comment. Many people below have stated the healing move is an issue, and might slow down EXP if you plan on camping there. But do note, we used to EXP in Bibiki Bay vs. Dhalmel, who do have a healing move themselves. Gnoles healing can be far worse, but at the same time can be far less.

----——

Sauromugue Champaign [S]

Monster: Diving Beetles
Level: 45-48(?)
Location: G-7
Aggressive: No
Link: ???
Monsters that might kill you: No
Comments: Added from ShenanigansTitan. Comments:

ShenanigansTitan wrote:
About the beetle camp I posted about for Sauromugue Champaign (S)…managed to get out there and try it with a 4 man level 40 pt (2x WAR/NIN a THF and a SMN, all RL friends ^^) and it was awesome, chain 4 pretty much all the time, chain 5 a couple of times. By the time we got to 42 there were some Tough pops mixed in with the VT and IT which might put off a fuller party than ours, was very nice exp though for us.

----——

Sauromugue Champaign [S]
Batallia Downs [S] Rolanberry Fields [S]

Monster: Lycopodium
Level: 30-33(?) to Level 24
Location: Outside of the gates where present Jeuno would be
Aggressive: No
Link: Cannot say at this time
Monsters that might kill you: No
Comments: Numerous in population. It is a place to hold a stationary camp, and maybe at least 2 per area. Downside is that the Lycopodium have the level range similar to Yuhtunga Mandys, you'll run into a few ITs, but also a few Ts; no consistent levels for these mobs. But you don't have Goblin Smithys ready to whack his sword toward your skull.

Multiple people have noted that the best time to start these guys are about 22-23 with a full party. They are reported to be IT++ at 20-21.

----——

Concluding Notes:

- Sigil can give Regen/Refresh/Meal Duration bonus at a cost of 50 Allied Notes, and you can stack 2 bonuses for a total of 100 Allied Notes. When you kill normal mobs, you do not gain a percentage of Allied Notes from Experience Points.

Sigil does not give EXP bonus, as Sanction does.

People have confirmed that higher ranked ribbons (Brass or above) allows people to stack all 3 bonuses of Sigil.

With Sigil on, you do not lost TP while resting, and your hHP is higher (noted by plutoknight).

- A majority of the low level camps/mobs are very nice for the fact that there is not many overlapping mobs that would aggro and kill parties.

- All of the open field monsters re-pop every 5min or so.

- If you know of any camps at about a 90% certainly, please post it and I'll add it on. Comments are also appreciated.

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